View: System Behavior (Structural Changes)
System behavior or System Dynamics describes how the system-of-interest responds to various types of triggers. These triggers align with specific types of processes of interacting system elements that create the systemic properties or cause specific changes in time and abilities.
This section describes the Cyclical behaviors that occur on a normal regular basis. This is essentially the regular repeating processes of a system-of-interest.
The development behavior that occurs due to development type triggers change or improve the capabilities or performance of the system-of-interest.
Many of these behaviors require a knowledge of the physical architecture of the system. Some of the behaviors are only seen as the system-of-interest is operating. This implies either some simulation or modeling of the system over time (such as, sequence diagrams or state diagrams in UML),
Examples of these models will be included in later updates to the SD.